C37: Virtual Reality System as a Tool for Education

Kovalcík,V., Chmelík,J., Bezděka,M., Sochor,J.

Study in the field of computer graphics is attractive, but the necessity of strong theoretical background and the amount of work needed before achieving a non-trivial output may be discouraging for many students. To cope with inherent complexity of computer graphics applications, we designed a system intended to reduce implementation workload and help the students to achieve interesting results in less time. In our labs we use an in-house virtual reality system, which is being gradually improved by the work of our students and staff for a period of more than eight years. The foundation of the system is a modular architecture that allows rapid assembly of prototyped applications as well as an easy implementation of extensions. Computer graphics students with even a beginner's knowledge level are encouraged to participate in the lab projects. According to their preferences and abilities they can decide whether they will implement a new module and/or a new application. Working on system that allows rapid prototyping and shortens the path to interesting visible results, builds up the motivation and it is a key element of a continuous improvement during the study.