Kovalcík,V., Chmelík,J., Bezděka,M., Sochor,J.
Study in the field of computer graphics is attractive, but the necessity of strong theoretical background and the amount of work needed before achieving a non-trivial output may be discouraging for many students. To cope with inherent complexity of computer graphics applications, we designed a system intended to reduce implementation workload and help the students to achieve interesting results in less time. In our labs we use an in-house virtual reality system, which is being gradually improved by the work of our students and staff for a period of more than eight years. The foundation of the system is a modular architecture that allows rapid assembly of prototyped applications as well as an easy implementation of extensions. Computer graphics students with even a beginner's knowledge level are encouraged to participate in the lab projects. According to their preferences and abilities they can decide whether they will implement a new module and/or a new application. Working on system that allows rapid prototyping and shortens the path to interesting visible results, builds up the motivation and it is a key element of a continuous improvement during the study.