Physically Realistic Interface for a User Inside VR

Hashimoto,M., Miyamoto,K.

Abstract:
Interaction between a user inside a virtual space and virtual objects is described. Incorporating a user's live image into a virtual space enables him to exist in the same place as objects and to interact with them. There are, however, no guidelines to design interaction style inside a virtual space. This article proposes a method of implementing physically realistic interaction between the user and the object. In a ball game application and virtual electronic controllers made by this method, a user played/manipulated in the same way as those in the real world. This method can be used as novice-friendly or hands-free interface ubiquitous around public or daily places.