ABSTRACT
Even after
more than two decades of input devices development, many people still find the
interaction with computers an uncomfortable experience. Efforts should be made
to adapt computers to our natural means of communication: speech and body
language. The PUI paradigm has emerged as a post-WIMP interface paradigm in
order to cover these preferences. The aim of this paper is the proposal of a
real time vision system for its application within visual interaction
environments through hand gesture recognition, using general-purpose hardware
and low cost sensors, like a simple personal computer and an USB web cam, so
any user could make use of it in his office or home. The basis of our approach
is a fast segmentation process to obtain the moving hand from the whole image,
which is able to deal with a large number of hand shapes against different
backgrounds and lighting conditions, and a recognition process that identifies
the hand posture from the temporal sequence of segmented hands. The most
important part of the recognition process is a robust shape comparison carried
out through a Hausdorff distance approach, which operates on edge maps. The use
of a visual memory allows the system to handle variations within a gesture and
speed up the recognition process through the storage of different variables
related to each gesture. This paper includes experimental evaluations of the
recognition process of 26 hand postures and it discusses the results.
Experiments show that the system can achieve a 90% recognition average rate and
is suitable for real-time applications.