Wavelet
Analysis for a New Multiresolution Model
for
Large-Scale Textured Terrains
Francisco J. Perales . María
José Abásolo
Graphics
and Vision Unit . Department of Mathematics & Computing
University
of the Balearic Islands
Cra. De Valldemossa km 7.5 (07001) Palma, Spain
{mjabasolo,paco.perales}@uib.es
ABSTRACT
Large terrain databases require a great number of
polygons and textures. In consequence, transmission of terrain data over slow
networks is still worrying. Multiresolution models allow progressive
transmission, that is, the transmission of a simple model followed by
successive refinements. In this work we describe a new multiresolution model
called Geometric-Textured Bitree (GTB) that enables progressive transmission of
both geometry and textures of a terrain model. Wavelet Multiresolution Analysis
is applied in different steps of the process: selection of geometric points,
texture classification and segmentation. An innovative texture synthesis
process based on Wavelet classification is used in the reconstruction of the
texture model.
Keywords
Progressive Transmission, Quadtree Triangulation,
Multiresolution Model, Multiresolution Analysis, Wavelets, Texture
Classification and Segmentation, Texture synthesis