Real-time Animation of Underbrush

Luis Carlos Yano Endo
University of São Paulo
Department of Computer Science
05315-970 São Paulo


Keywords: Modeling and Rendering of Natural Phenomena, Physically Based Graphics, Animation with Constraints, Realtime Rendering.


Modeling natural phenomena is a problem that has been studied for a long time in Computer Graphics. A problem that currently arises is how to render and animate realistically natural phenomena in real-time. This paper presents a technique to model underbrush with fast and realistic animation. Pre-computations and a simplified physically based model were developed to achieve the work’s proposal.