|STYLIZED SILHOUETTE RENDERING USING PROGRESSIVE MESHES
Sung-Soo Kim, Seung-Keol Choe
Spatial Information Technology Center,
Computer & Software Research Laboratory,
Electronics and Telecommunications Research Insititute,
161 Gajeong-dong, Yuseong-gu, Daejeon, 305-350, Republic of Korea
E-mail: firstname.lastname@example.org email@example.com
Silhouette information has been used to enhance artistic rendering of 3D objects.We present a new method for progressive silhouette rendering of
triangle mesh of arbitrary topology by using parameterized brush functions in various
The proposed progressive silhouette rendering framework is consist of two major steps;
one is mesh simplification for silhouette feature preservation and the other is the stylized silhouette edge rendering.
We also improve the mesh simplification algorithm that can preserve silhouette and volume of arbitrary mesh for silhouette rendering.
First, for a given mesh, we can obtain progressive mesh(PM) through our proposed mesh simplification algorithm at the preprocessing step.
Then, we can render silhouette edges by various kinds of effects progressively by performing the refinement of a given PM from a
Results demonstrate that progressive silhouette rendering which use the progressive mesh and brush functions
can cause effect that a person sketches an arbitrary object gradually.
non-photorealistic rendering, mesh simplification, progressive sketching, silhouette rendering