Storyworld
creation:
Authoring
for Interactive Storytelling
Oliver Schneider
Department of Digital Storytelling
Computer Graphics Centre, Rundeturmstraße 6
64283 Darmstadt
Germany
Oliver.Schneider@zgdv.de http://www.zgdv.de/distel
ABSTRACT
Storytelling - humankinds universal choice for
content transmission - is becoming of great importance in the field of computer
graphics, as the human ability to keep track of information in the information
society of the 21st century is dependent on the quality of the
information providing systems. Basically, the first steps towards storytelling
systems have been taken; everyone today has the possibility to step into enfolding
3D worlds and become immersed in extensive loads of data. However, there is
still a great backlog on the human-like organization of the associated data.
The reason for this is the absence of the basic authoring systems for
interactive storytelling. This position paper presents an approach to new
authoring methods for interactive storytelling. It considers the authors view
of the tools to be used and introduces a coherent environment that does not
restrict the creative process and lets the author feel comfortable, leading him
to create well-narrated, interactive non-linear stories.
Keywords: authoring, non-linear story narration, human computer interaction, computer games.