SYNTHESIS OF NORMAL AND ABNORMAL HUMAN GAIT ANIMATION

 

 

Cui Jing and Edmond C. Prakash

 

Center for Graphics and Imaging Technology

School of Computer Engineering

Nanyang Technological University

Singapore - 639 798

ASprakash@ntu.edu.sg

 

ABSTRACT

The mechanics of gait animation for human normal walking and abnormal walking has been investigated using a novel hybrid approach with kinematic determinants and biomedical constraints. The kinematic determinants help to achieve efficient control of gait synthesis whereas the masked constraints help in the specification of biomedical

correct postures. In the proposed new masked constraints approach, a mask is added to each constraint cone to indicate particular subsets of abnormal postures. In summary, our gait system is an attempt to adapt biomedical analysis of human walking for synthesis of gait in human computer animation.

 

Keywords: animation, gait, walking, humans