WSCG conferences are traditionally oriented to research and application papers of a high quality in the fields mainly related to Computer Graphics, Visualization and Computer Vision.
The aim of the WSCG events is to bring experts from related fields to discuss the latest research/application results. The best full papers are selected for publication in the Journal of WSCG.
Traditionally WSCG conference program consists of oral presentations of full papers, communication papers and posters, research books exhibition and commercial presentations. Companies intending to present their products and researchers interested in presenting tutorials are encourage to submit their proposals to the conference office.
The WSCG publication policy is to
disseminate research results to all interested in. Therefore the
WSCG proceedings and the Journal of WSCG papers are available via
WEB, no access restriction to full text.
WSCG conferences are traditionally oriented to:
| Levels of Details
-
Algorithms
Data Structures Data Compression and Coding Mathematical aspects Geometry Processing Modeling & Surface Meshing Geometric Computing Computational Photography Computational Geometry Appl. Mobile Graphics & Visualization Rendering Techniques Real Time Techniques Viewing Dynamic World Image Based Rendering Visibility GIS & terrain Rendering |
Image Processing Feature Extraction Content based Image retrieval Computer Vision Remote Sensing Tracking Motion Detetion Texture Synthesis Pattern Recognition Image Segmentation Visualization Scientific Visualization Medical & Biomed. Visualization Genome Visualization Computer Animation Streaming |
Interaction Human Computer Interaction Simulation Crowd & Robots Virtual and Augmented Reality Haptic Systems & Rendering Hardware aspects GPU / Larabee Graphics Architecture Visualization HW 3D Scanning Applications |
Papers on all related aspects are encouraged.
We
have had visitors since
July 20, 1997
Last update:
25/12/08 15:02by: Vaclav Skala