SYNTHESIS OF NORMAL AND ABNORMAL HUMAN GAIT ANIMATION
Center for Graphics and Imaging Technology
School of Computer Engineering
Nanyang Technological University
Singapore - 639 798
The mechanics of gait animation for human normal walking and abnormal walking has been investigated using a novel hybrid approach with kinematic determinants and biomedical constraints. The kinematic determinants help to achieve efficient control of gait synthesis whereas the masked constraints help in the specification of biomedical
correct postures. In the proposed new masked constraints approach, a mask is added to each constraint cone to indicate particular subsets of abnormal postures. In summary, our gait system is an attempt to adapt biomedical analysis of human walking for synthesis of gait in human computer animation.
Keywords: animation, gait, walking, humans